biped rigging 3ds max tutorial part 1
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Video tutorial posted 23/03/13
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Hh
Can I remove one finger link, like on Farcry 3 Jason?
WWII
japan
ok
thanks a lot. That’s what I was looking for
I have 3D max 9 and need help to learn to move a models arms etc as I have a son who is a HUGE MAJOR fan of the fictional Rebel Alliance fighter pilots:)
This is what I need to do to move the arms head and legs of my models then? I have a number of rebel fighter pilot models etc and do not know how to move the arms etc will this teach me how?
I cant find figure mode on my 3ds max 2010 🙁 would you know how i could set up my menu to enable figure mode?
i got 3ds max 2010 and i cant find that button to select biped 🙁
lol @ the guy who is too dumb to see this is part 1 of the rigging tutorial … then goes and bitches that no rigging happens
I think the idea is that the “Rigging tutorial” he’s doing from start to end, building the “skeleton” is part of rigging a model, the first part actually probably why it’s in part 1 of the whole tutorial.
nice bro yhanks
Is that Grand Moff Tarkin? 🙂
Welp…now I know why everyone in class jumped from Maya to 3DS max without me. They don’t have to think to make bipeds and bones anymore like I do. Time to open my copy of 3DS max and shave off some work and hierarchy edit time periods I would have gone through in maya.
Thanks for the turtorial. It’s helping me out on my school assignemnt. Btw, may you say “I’m the Juggernaut, b*tch!” 😀
hope this helped too 🙂
some versions of 3ds max cant scale the bones. and if u use edit poly, u can change the form too. so edit poly is better 🙂