3ds Max Tutorials – Using Raytrace for Reflection & Refraction
3ds max Modeling – Using Raytrace for Reflection and Refraction.
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20 responses to “3ds Max Tutorials – Using Raytrace for Reflection & Refraction”
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Video tutorial posted 12/09/14
Category: 3DS Max Tutorials
Tags: Raytrace, reflection, Refraction, Tutorials, Using
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refraction makes light go through the material and it is only used for
glass meaterials.
The music is from Final Fantasy VII?
i love the music, what song is that? can give me the name
reflection is ok but why you use refraction?
Loving ur tutorials so far and am sure i will be loving the coming ones,
thank you !
nice model man .
@Pavandon53xy Reading books about 3ds max, studied by myself 🙂
your tutorial are way too easy. at last i understand it with this simple
video.
Wow, you everything it in 1:51! Straight and Simple! Subbed!
sry, but i don’t use this program!
damn, sick 240sx, that’s my dream car, man!! i wish i could get that in
real life! anyways good job man 😀
really good, i love the S13, but why the body on the left side is
transparent?
where did u learn car modelling from?
Add a skylight and turn the shadows up to at least 17! ( Leave the Omni
there as well!)
wow, i love your tutorials
@TaraArtsMovie can you tell me the name of the book?
great tutorial, and the music works too! by the way what is the music?
@rednivog50 it’s from game called Final Fantasy 7, but this is from the
movie version, Final Fantasy Advent Children called Tifa’s Theme 🙂
Thanks Man!
How did you learn how to work with V-Ray? And also, what book would you
recommend for learning V-Ray? Thank you for the tutorial 😀